How do we design and deploy innovative software products someone is willing to buy and use? Why only few software innovations make it to market and most fail? The course answers to these questions while outlining the user experience design and design thinking theory for open sustainability innovation. Through a mix of readings on design and innovation theories, user research investigations and practical design work in the living lab, students will acquire a practical and a research experience in “innovation and change by design”. In particular, students will:
In a group of 3-5, students are asked to develop a design concept and validate it in the design living lab.
Students are requested to write a research paper and to present a design portfolio that demonstrate their capacity to generate design ideas, innovative concepts, proposals or solutions independently and/or collaboratively in response to a set briefs and/or as a self-initiated activity or based on documented user experiences
The importance of sustainability in design and innovation is a key concern in software and information systems engineering and research. Design principles and methods could be used to create values of software products through the open innovation concept. This course follows from work of open innovation and user-centric design and design thinking theories and principles that established the basis of sustainability innovation. It analyzes the concept of sustainability innovation by design applied to software and information system) from the HCI (human-computer interaction), user experience and research perspective.